For the complete documentation index, see llms.txt. This page is also available as Markdown.

Phased Rollout

Pixels staking will deploy strategically over several phases, gradually shifting reward control directly to the staking community:

Phase

Mechanics

Emission Policy

Target Date

1 (Beta) · Curated Pools

Initial selected games: Core Pixels (20m PIXEL/mo), Pixel Dungeons (2m PIXEL/mo), Forgotten Runiverse (5m PIXEL/mo).

Fixed monthly distribution per game

Live

2 · Dynamic Pools

Pool weights set by total staked amount.

Global cap of 28m PIXEL/month, dynamically split

Q3 2025

3 · Open Pools

Any game surpassing RORS threshold (≥1) or certain DAU thresholds becomes eligible

Competitive emission allocation via staking competition

Q4 2025

4 · Multi-Currency

Integration of USDC/fiat UA; ecosystem incentives remain in $PIXEL.

Revenue share feeds back into reward pools

Last updated